Nation Name: Heresey Republic of Australia
Nation Flag: http://en.wikipedia.org/wiki/File:Flag_of_the_Northern_Territory.svg
Nation Culture: Western European
Nation Government: Military Republic
Nation Leader: High Commander Nick
Stat points: Military–4, Economy-3, Culture-1
Regions: 9, 11, 23, Australia
Buildings:
(09): [Agriculture, Industrial Center, Mineral Extraction][Recreation Park, Barracks][Large Airbase, Military Shipyard]
(11): [Agriculture, Industrial Center, Mineral Extraction][Recreation Park, Barracks][Large Airbase, Basic Factory]
(23): [Agriculture, Industrial Center, Mineral Extraction][Recreation Park][Large Airbase, Military Shipyard]
Characters:
High Commander Nick - Military and Diplomatic Leader
General Brutas - Military
Ambassador Farva - Diplomatic Relations
Warlord Chuck - Military
Private Duncan (likes Private, But is a General) - Military
Front Commander Leeroy Jenkins - Military
Baron Marrick - Governer
Cipris Marron - Head of International Affairs
Nation bonuses: Well Armed Militia - All citizens of the HRA are authorized to use the National Guard Armory munitions and armor to defend the homeland. All men of the HRA are trained in all forms of armed combat at a young age. (Gain 5 militia infantry, 1 militia technical, 2 APCs, 1 light tank)
Heavy Industry - Well funded research into heavy metals and technologies and working with such gives the HRA a bonus to armored vehicles and weapons. (Tanks and other ground vehicles cost 1 less production point and all have upgraded weapons)
Economy: (Filled out by a moderator)
Total Production Points: (Filled out by a moderator)
Population Happiness: (Filled out by a moderator)
Army Morale: (Filled out by a moderator)
Unique Unit: HRA Command Tank (AKA The Warlord) - Large, 4 tread, all terain, base tank with 40cm thick armor plating, internal feul tanks, 170mm main gun, mounted .50 cal forward machine gun, Top- mounted .50 cal machine gun, 2 rear mounted .30 cal machine guns and a low mounted Javelin missile system. Unit also has a rear based, internally stored AA rocket pod system. It does not have a mine flipper on fron, rather is always accompanied with a team of infantry that spot for mines (urban) or humvees with mine flippers that go in before the tank (anything but urban).
Military:
Army-1 (09)
Light Tank - 2
Medium Tank - 3
IFV - 1
Militia Infantry - 1
Assault Infantry - 2
Missle Infantry - 2
Medic - 1
Air Force-1 (09)
Fighters - 1
Strike Fighter -1
Bombers - 1
Navy-1 (09)
Frigate - 1
Crusier - 1
Transport - 1 (Landing Craft – 4)
Army-2 (11)
Light Tank - 2
Medium Tank - 3
IFV - 1
Militia Infantry - 1
Assault Infantry - 2
Missle Infantry - 2
Medic - 1
Air Force-2 (11)
Fighters - 2
Strike Fighter -1
Bombers - 1
Navy-2 (11)
None
Army-3 (23)
Light Tank - 2
Medium Tank - 3
IFV - 1
Militia Infantry - 1
Assault Infantry - 2
Missle Infantry - 2
Medic - 1
Air Force-3 (23)
Fighters - 2
Strike Fighter -1
Bombers - 1
Navy-3 (23)
Frigate - 1
Destroyer - 1
Nation Flag: http://en.wikipedia.org/wiki/File:Flag_of_the_Northern_Territory.svg
Nation Culture: Western European
Nation Government: Military Republic
Nation Leader: High Commander Nick
Stat points: Military–4, Economy-3, Culture-1
Regions: 9, 11, 23, Australia
Buildings:
(09): [Agriculture, Industrial Center, Mineral Extraction][Recreation Park, Barracks][Large Airbase, Military Shipyard]
(11): [Agriculture, Industrial Center, Mineral Extraction][Recreation Park, Barracks][Large Airbase, Basic Factory]
(23): [Agriculture, Industrial Center, Mineral Extraction][Recreation Park][Large Airbase, Military Shipyard]
Characters:
High Commander Nick - Military and Diplomatic Leader
General Brutas - Military
Ambassador Farva - Diplomatic Relations
Warlord Chuck - Military
Private Duncan (likes Private, But is a General) - Military
Front Commander Leeroy Jenkins - Military
Baron Marrick - Governer
Cipris Marron - Head of International Affairs
Nation bonuses: Well Armed Militia - All citizens of the HRA are authorized to use the National Guard Armory munitions and armor to defend the homeland. All men of the HRA are trained in all forms of armed combat at a young age. (Gain 5 militia infantry, 1 militia technical, 2 APCs, 1 light tank)
Heavy Industry - Well funded research into heavy metals and technologies and working with such gives the HRA a bonus to armored vehicles and weapons. (Tanks and other ground vehicles cost 1 less production point and all have upgraded weapons)
Economy: (Filled out by a moderator)
Total Production Points: (Filled out by a moderator)
Population Happiness: (Filled out by a moderator)
Army Morale: (Filled out by a moderator)
Unique Unit: HRA Command Tank (AKA The Warlord) - Large, 4 tread, all terain, base tank with 40cm thick armor plating, internal feul tanks, 170mm main gun, mounted .50 cal forward machine gun, Top- mounted .50 cal machine gun, 2 rear mounted .30 cal machine guns and a low mounted Javelin missile system. Unit also has a rear based, internally stored AA rocket pod system. It does not have a mine flipper on fron, rather is always accompanied with a team of infantry that spot for mines (urban) or humvees with mine flippers that go in before the tank (anything but urban).
Military:
Army-1 (09)
Light Tank - 2
Medium Tank - 3
IFV - 1
Militia Infantry - 1
Assault Infantry - 2
Missle Infantry - 2
Medic - 1
Air Force-1 (09)
Fighters - 1
Strike Fighter -1
Bombers - 1
Navy-1 (09)
Frigate - 1
Crusier - 1
Transport - 1 (Landing Craft – 4)
Army-2 (11)
Light Tank - 2
Medium Tank - 3
IFV - 1
Militia Infantry - 1
Assault Infantry - 2
Missle Infantry - 2
Medic - 1
Air Force-2 (11)
Fighters - 2
Strike Fighter -1
Bombers - 1
Navy-2 (11)
None
Army-3 (23)
Light Tank - 2
Medium Tank - 3
IFV - 1
Militia Infantry - 1
Assault Infantry - 2
Missle Infantry - 2
Medic - 1
Air Force-3 (23)
Fighters - 2
Strike Fighter -1
Bombers - 1
Navy-3 (23)
Frigate - 1
Destroyer - 1
Last edited by BBJynne on Fri Apr 22, 2011 1:34 pm; edited 5 times in total (Reason for editing : work in progress.)