Nation Name: Union of Chicago Land
Nation Flag:
Nation Culture: "While most of Chicago and its surrounding area are generally regarded as being somewhat racially segregated, Chicago's unique culture arises from it being a melting pot, with nearly even percentages of European Americans and African Americans as well as sizable populations of Hispanics and Asians. The European American, African American and Hispanic communities extend radially outward from the center of the city, one result of which is the heavily gerrymandered 4th congressional district."
Nation Government: Democratic
Nation Leader: Richard Q. Daley (Governing/Diplomacy/Military)
Stat points: Military–4, Economy-2, Culture-2
Regions: 45, 46, 59, North America
Buildings:
45 - Basic Factory, Training Center, Agriculture, Industrial Center
Recreation Park, Barracks, Entertainment Center
46 - Port, Large Airbase, Agriculture, Industrial Center
Recreation Park, Barracks, Entertainment Center
59 - Agriculture, Industrial Center
Recreation Park, Barracks, Entertainment Center
Characters:
Devlin Barado (General)
Todd Shlaboyovich (Governor)
Jim Walker (Diplomat)
Jaquelin Daniels (General)
Cameron Morgan (Diplomat)
Heinrik Schlitz (Diplomat)
Nation bonuses: Unity: The recent formation of the nation has caused the people to become more bonded as a people (+15% to population happiness).
Defend the Homeland: Native Chicagoans will defend the capital city to the last man, so long as that city remains Chicago. (+15% local Army Morale when defending territories)
Economy: 6
Total Production Points: 3 +1(Econ) +2(Happy)
Population Happiness: 50% +30%(Buildings) +15%(NB)+20%(Econ)
Army Morale: 50% +15%(Building)
Unique Unit: Chicago Former Police Infantry (CFPI): Police officers who have left the force to train as elite troops. While not originally soldiers, their time on the streets of the worst part of the city have made them combat hardened, though their experience will have to shift slightly to adjust to battlefield conditions. (More effective, cheaper basic infantries)
Army:
Chicago City Guard
Militia Infantry x2
CFPI x4
Militia Technical x2
Medium Tank x2
Towed Rocket Artillery x4
Towed Flak x2
Truck x5
1st Chicago Army
CFPI x4
Assault Infantry x2
Missile Infantry x2
Support Infantry x1
Medium Tank x2
APC x1
Truck x3
2nd Chicago Army
CFPI x4
Assault Infantry x2
Missile Infantry x1
Support Infantry x1
Medium Tank x3
Towed Howitzer x2
Towed Flak x2
Truck x5
3rd Scout Division
Infanty Mobility Vehicle (MG) x5
Infanty Mobility Vehicle (TOW) x3
Infanty Mobility Vehicle (SAM) x2
Scout Drone x5
4th Chicago Navy
Friguate x1
Transport x1 (w/ 4 Landing Craft)
“Tornados” Squadron
Armed Drone x2
Fighter x3
Bomber x3
Combine/Assault Helicopter x5
Attack Helicopter x2
Nation Flag:
Nation Culture: "While most of Chicago and its surrounding area are generally regarded as being somewhat racially segregated, Chicago's unique culture arises from it being a melting pot, with nearly even percentages of European Americans and African Americans as well as sizable populations of Hispanics and Asians. The European American, African American and Hispanic communities extend radially outward from the center of the city, one result of which is the heavily gerrymandered 4th congressional district."
Nation Government: Democratic
Nation Leader: Richard Q. Daley (Governing/Diplomacy/Military)
Stat points: Military–4, Economy-2, Culture-2
Regions: 45, 46, 59, North America
Buildings:
45 - Basic Factory, Training Center, Agriculture, Industrial Center
Recreation Park, Barracks, Entertainment Center
46 - Port, Large Airbase, Agriculture, Industrial Center
Recreation Park, Barracks, Entertainment Center
59 - Agriculture, Industrial Center
Recreation Park, Barracks, Entertainment Center
Characters:
Devlin Barado (General)
Todd Shlaboyovich (Governor)
Jim Walker (Diplomat)
Jaquelin Daniels (General)
Cameron Morgan (Diplomat)
Heinrik Schlitz (Diplomat)
Nation bonuses: Unity: The recent formation of the nation has caused the people to become more bonded as a people (+15% to population happiness).
Defend the Homeland: Native Chicagoans will defend the capital city to the last man, so long as that city remains Chicago. (+15% local Army Morale when defending territories)
Economy: 6
Total Production Points: 3 +1(Econ) +2(Happy)
Population Happiness: 50% +30%(Buildings) +15%(NB)+20%(Econ)
Army Morale: 50% +15%(Building)
Unique Unit: Chicago Former Police Infantry (CFPI): Police officers who have left the force to train as elite troops. While not originally soldiers, their time on the streets of the worst part of the city have made them combat hardened, though their experience will have to shift slightly to adjust to battlefield conditions. (More effective, cheaper basic infantries)
Army:
Chicago City Guard
Militia Infantry x2
CFPI x4
Militia Technical x2
Medium Tank x2
Towed Rocket Artillery x4
Towed Flak x2
Truck x5
1st Chicago Army
CFPI x4
Assault Infantry x2
Missile Infantry x2
Support Infantry x1
Medium Tank x2
APC x1
Truck x3
2nd Chicago Army
CFPI x4
Assault Infantry x2
Missile Infantry x1
Support Infantry x1
Medium Tank x3
Towed Howitzer x2
Towed Flak x2
Truck x5
3rd Scout Division
Infanty Mobility Vehicle (MG) x5
Infanty Mobility Vehicle (TOW) x3
Infanty Mobility Vehicle (SAM) x2
Scout Drone x5
4th Chicago Navy
Friguate x1
Transport x1 (w/ 4 Landing Craft)
“Tornados” Squadron
Armed Drone x2
Fighter x3
Bomber x3
Combine/Assault Helicopter x5
Attack Helicopter x2
Last edited by PiEman on Thu Dec 23, 2010 6:47 pm; edited 9 times in total