Baconsen wrote: dragoon9105 wrote:"My Research Tech's have begun looking into a new massive research project, Project MEGALITH, It is designed to be a massive self sufficent factory that can produce units at a faster rate while being safe and secure underground area. Through underground tunnels the finished units will be able to surface through the region and regions connected to it. Naval units will be brought to the sea through underground canals. The only issue i have come across is the cost of the project, and transporting resources to the factory to allow for its advanced production."
"Hmm, how about instead of bringing the resources to your base, you can bring the base to the resources? I mean what if we combine my burrowing technology, our recent Robotics research, and this super factory idea into something big? Like a mobile giant factory that can burrow under ground to retrieve the need minerals for production. This giant creation will need lots of power though, UPSA proposes that it should be powered by geothermal heat as a main source of power when underground and when it surfaces, it can be powered by 2 to 3 nuclear generators. I say since it'll be underground we should have the designs based on of the greatest burrowers in nature, the earthworm. We of course would have to make it be worthy of fighting, so what if we give it some nice armor, line it up with turrets and have the factory be able to transport whole armies of my androids, your clones, and our tank forces. sounds interesting?"
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dragoon9105 wrote:"A Giant underground factory that moves around underground running on geothermal.. you mean like a gigantic tunneling worm?"
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Baconsen wrote: dragoon9105 wrote:"A Giant underground factory that moves around underground running on geothermal.. you mean like a gigantic tunneling worm?"
"Exactly like a giant tunneling worm, but this one will be robotic, and have guns to protect itself. Not to mention the transport function."
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dragoon9105 wrote:"A gigantic metallic tunneling worm (with a chainsawproof heart i hope
) We could sink entire cities with this, count me in, I believe the first step (is to technically ask BB) is to begin research Geothermal Technology then nuclear technology"
(Geothermal tech isn't on the tech list i think, so care to hit us up with some numbers bb?, we dont need the cost of the superworm just yet but geothermal research cost would be nice)
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Baconsen wrote: dragoon9105 wrote:"A gigantic metallic tunneling worm (with a chainsawproof heart i hope
) We could sink entire cities with this, count me in, I believe the first step (is to technically ask BB) is to begin research Geothermal Technology then nuclear technology"
(Geothermal tech isn't on the tech list i think, so care to hit us up with some numbers bb?, we dont need the cost of the superworm just yet but geothermal research cost would be nice)
Well actually,
The whole thing just broken up into to categories would be nice. ^.^
But do what you want, your are the Game Mod anyway. =D
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Baconsen wrote: dragoon9105 wrote:"My Research Tech's have begun looking into a new massive research project, Project MEGALITH, It is designed to be a massive self sufficent factory that can produce units at a faster rate while being safe and secure underground area. Through underground tunnels the finished units will be able to surface through the region and regions connected to it. Naval units will be brought to the sea through underground canals. The only issue i have come across is the cost of the project, and transporting resources to the factory to allow for its advanced production."
"Hmm, how about instead of bringing the resources to your base, you can bring the base to the resources? I mean what if we combine my burrowing technology, our recent Robotics research, and this super factory idea into something big? Like a mobile giant factory that can burrow under ground to retrieve the need minerals for production. This giant creation will need lots of power though, UPSA proposes that it should be powered by geothermal heat as a main source of power when underground and when it surfaces, it can be powered by 2 to 3 nuclear generators. I say since it'll be underground we should have the designs based on of the greatest burrowers in nature, the earthworm. We of course would have to make it be worthy of fighting, so what if we give it some nice armor, line it up with turrets and have the factory be able to transport whole armies of my androids, your clones, and our tank forces. sounds interesting?"
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BBJYNNE:
As far as I've been able to pick up, and doing a image search, geothermal seems to rely on having some pipes or something actually planted into the earth. For a mobile structure, this would not be practical at all.
Mobile Megalith(10)Basic Factory
(10)Training Center
(15)Military Shipyard
(15)Large Airbase
(25)Recruitment Office
(25)Armor Factory
(25)Vehicle/Artillery Factory
(25)Air Factory
(25)Naval Parts Factory
(25)Industrial Center
(25)Mineral Extraction
(35)Automated Factory
(15)Nuclear Reactor
(15)Nuclear Reactor
- Nuclear Reactor requires [Advanced Physics, Waste-Heat Elimination], 50pp of research (before any bonuses)
Various Numbers of:
Anti-Air Battery
Autoturret (AT, AP)
General Additional Cost for Armor, Mobility, and Burrowing
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RESEARCH LIST:
(10)Advanced Physics
(40)Waste-Heat Elimination
(30)Robotics [Additional Reduced Cost because Applying to Different Purpose, yet you have Robotics Already]
(30)Advanced Factories
(10)Advanced Logistical Systems
(20)Automated Factories
(40)Advanced Burrow
Total Research: 180pp
Since This is a research Co-Op, I think I've been having overhead prices or something, so we can call it....
200ppAs we can see, the research is not the problem with this thing. The main shortcoming is going to be a crippling end-unit cost (if you're trying to build a building). The Stationary Megalith was far more practical (essentially, get rid of the research 40pp for Advanced Burrow and you can research stationary).
The stationary would cost less to build.
By researching Mobile Megalith, though, stationary would also be unlocked, so might as well fork out the extra 60pp for it.
With the Megalith be worth it to make? Yes.
As a unit, it will not be fabulous or cost effective AT ALL; however, by bundling all the buildings and getting automated factories, you'll get more output per price than if you made everything individually.